It was the fifth of the month. That much I remembered, but it didn’t matter what month it was at all. I still knew. If it was meant to be a new beginning, an escape from whatever worry filled my life at the time, it filled its own purpose, but I couldn’t tell you what [...]
I made a game! A finished, if buggy, but actually playable AND available game!
Another quick and nasty take on some first-steps. This time, it's Interfaces and moving characters!
A teensy crash-course on UE4 with some small blueprinty things.
So, thought I'd do some collating so I had a handy way to shut myself up next time I whine about approaching another decade and 'not having any accomplishments'. All of this is focused on my hobbyist/after hours endeavours, and the order may not be strictly chronological. Most of the things referred to in this [...]
Forget the straight and narrow
It's another one of the gamedev posts, sorry for those hoping for a writing update or some kind of meltdown, but this one is of significance for me. The other morning I loaded up a level of worked on earlier, and while the computer was sorting out the bits and pieces, it showed the level [...]